Two Players, An Empty Room, A Gun, One Way Out...
A 1v1 local fighting game that strips combat down to its rawest form. Set in a bare room, players engage in intense fights over possession of a gun and its ammunition.
Fast-Paced, High-Stakes Combat
A Fistfight over a Gun
Easy to Learn, Difficult to Master
Tournament Mode
Arcade Mode
Comes with additional support for "Paid" and "Free Play" launch options, attract screens, and a simplified UI for use in arcade cabinets.
The Arcade Cabinet
The game's custom arcade machine was built by Mark Kleeb and Michael Consoli with a marquee by Warren Hwang. It can be found at Wonderville in NYC. Nothing Good Can Come Of This is a part of the Arcade Commons collective in New York City.